Master Digital Effects MA - Efectos Especiales
Students will be required to work to a high level of professionalism and produce finished shots as close to industry standards as possible. They will receive professional industry lead lectures along with having access to guests speakers as various times throughout the course.
If you choose to study on a creative postgraduate course at the University of South Wales, you will also benefit from being part of a vibrant international student community.
Licenciado/Título de Ingeniero/Título de Arquitecto with an average of 6.0-6.9, Aprobado or above
English language qualifications:
GCSE pass in English at Grade C or above
IELTS with an average overall score 6.5 with at least a 5.5 in each component
TOEFL IBT minimum score 88
Cambridge English: Advanced (CAE): exams taken from January 2015 – overall score of 176 with at least 162 in each component; exams taken before January 2015 – Grade C and no less than borderline in each skill
Trinity College English Language qualifications: ISE III Pass for postgraduate taught courses and research applications
City and Guild’s IESOL/ISESOL tests at expert and mastery levels (C2 and C1) for the majority of postgraduate programmes
Pearson Test of English Academic (PTE Academic) with a minimum of 67 points in each elemen
Don’t worry if you do not meet these requirements, we run a number of courses to prepare you for academic studies.
This innovative course aims to provide the visual effects industry with graduates who are not only highly skilled, but also possess the practical, analytical, technological and problem solving skills to meet the complex and changing roles the visual effects industry requires.
Our course content was developed jointly with various UK based visual effects houses, including Double Negative, Framestore, Cinesite, and MPC. We also work closely with Creative Skillset to ensure our students develop not only their own personal skills but also learn the state-of-the-art currently taking place in the visual effects industry.
We are active in helping the students develop and specialise in key areas as they progress through the course and also understand and teach the importance and necessity of soft skills such as teamwork and communication.
During the course students will cover a wide range of up-to-data skills and practices which break down into number of key modules cover both the fundamentals and more advanced skills in specific software and industry practices. These include:
Principals of Visual Effects
Acquisition for Visual Effects
Modelling and Look Development
The Faculty understands the importance of a strong grounding in research knowledge and skills, enterprise and innovation as part of a balanced postgraduate education.
We also recognise that each student has different requirements of their postgraduate experience.
You can choose to study one of the following three, 20 credit common modules. Each of these has a different focus, enabling you to select the module that will be most beneficial to you.
Creative and Cultural Entrepreneurship
This module aims to develop your knowledge of the methods to identify, develop and manage enterprise and innovation in the creative sector. It will then help you apply this to your own entrepreneurial project.
Research and Practice in the Creative and Cultural Industries
The focus of this module is on the development of research knowledge and skills, while also encouraging critical engagement with approaches to creative practice. You will also explore ideas, debates and issues in the creative and cultural industries.
This module focuses on research paradigms and their theoretical underpinnings. It also looks at key conceptual tools drawn from a wide range of subject areas relevant to postgraduate research in the creative industries.
PLEASE NOTE: Modules are subject to change.
You will also have the option to undertake a Learning Through Employment project if you are already in the workplace.
Learning and teaching methods
Studio and workshop tutorials are supplemented by visiting Visual Effects artists and practitioners lectures, seminars, discussion groups and presentations. All Staff are active in research, consultancy or employed within the Visual Effects Industry.
You will study in a professional, friendly and creative environment. All staff are active in research, consultancy, or employed within the VFX industry. There is also a programme of industry-related guest lecturers.
The UK contributes a substantial amount of iconic and award-winning VFX work to the production of worldwide blockbusters, over the last few years these have included the likes of Gravity, Guardians of the Galaxy, Godzilla, Rush, and Iron Man 3. This course aims to create a new landscape of visual effects tuition, ensuring the industry’s voice is embedded at the heart of the curriculum to provide the students with the skills that leading visual effects companies require, as well as engaging with smaller but high-skilled broadcast and commercial work.
The University of South Wales’ MA Visual Effects course is delighted to be partners with both software manufactures, including The Foundry and Solid Angle, along with both local and national visual effects companies. During the duration of the course there will be opportunities for students to visit and interactive with industry professionals.