The Master in Interaction Design looks to develop professionals who aspire to be digital leaders of tomorrow equipped with the collaborative, critical thinking and technical skills to react, adapt and leverage the impacts of digital transformation and understanding how digital can be
harnessed for strategic design.
This Master provides an environment of creativity, design and technological innovation by focusing projects through a futures lens with the skillset and mindset to challenge the status quo, creating wellrounded designers, who can work across disciplinary, cultural and geographical boundaries to design future facing solutions that meet individual, societal and business needs through the nurturing of curiosity, experimentation, technical capabilities and critical thinking, as well as empathic and collaborative skills.
With strategic collaborations and partnerships from industry leaders we bring students and industries to work together on real world challenges with a lens on applied innovation.
The Master is a combination of 2 stages, each a module:
The first one in transversal design education where students develop a well rounded approach to design development and speWe in either Digital Management, Creative Coding, UX / UI or Digital Fabrication.
The second stage of the Master’s degree enters into the specialisations.
The programme is aimed at all creators interested in designing interactive experiences, such as:
Design and communication professionals with a passion for new technologies.
Designers who want to learn how to program and programmers with UX/UI interests.
Future entrepreneurs and producers from the digital sector.
Makers, product designers and digital artists.
Managers and creatives from the world of advertising and communication.
TO ACQUIRE THE NECESSARY THEORETICAL AND TECHNOL OGICAL KNOWLEDGE FOR THE DIGITAL LABOUR MARKET.
TO DEVELOP WIDE-RANGING SKILLS IN THE DE SIGN, PRODUCTION AND LEADERSHIP OF INTERA CTIVE PROJECTS.
TO LEARN FROM THE MAJOR LEADING COMP ANIES IN THE SECTOR.
TO CREATE A BROAD PROFESSIONAL PORTFOLIO BASED ON REAL BRIEFS.
TO ACCESS THE CITY’S BUSINESS AND CULTURAL CONTEXT.
TO MASTER NEW DIGITAL FABRICATION TOOLS AND SOFTWARE.
TO PROMOTE EFFICIENT, MULTIDISCIPLINARY, COLLABORATIVE, WORK.
TO IMPROVE COMMUNICATION SKILLS FOR PUBLIC PRESENTATIONS.
TO ENHANCE STUDENT AUTONOMY THROUGH SELF-ASSESSMENT AND LEARNING BY DOING.
TO ENCOURAGE CREATIVITY, EXPERIMENTATION AND INNOVATION.
The introductory module in Interaction Design investigates all facets of the process of digital content creation, production, design and prototyping by encouraging research, design and innovation in digital services.
This first part of the Master is structured around a repeated weekly schedule that follows the development phases of a digital service or product: think, design, code, make and inspire.
In this way, it is possible to provide balanced training on the cornerstones of the world of creative digital companies.
The basic concepts of the four specialisation courses are introduced in this first stage, so that all the students of the Master are provided with the same groundwork: solid knowledge of entrepreneurship, digital business models and basic digital design.
The content is complemented by project management and new digital work methodologies, with one day a week dedicated to completing the briefs effectively while encouraging group cooperation and stimulating creativity.
Talks by creatives from other fields are held on Fridays, as well as visits to sector companies, cultural outings, creative afterwork events and presentations for students to improve their public speaking skills.
Students begin their specialisation stage in the second part of the Master.
The weeks still follow a weekday schedule, with Mondays and Fridays comprising common classes between all the courses in which the basic foundations of thinking and inspiring continue to be promoted.
Wednesdays are dedicated to project development, in which the students work in mixed teams with each assuming the role of the specific professional from their specialisation course field.
On Tuesdays and Thursdays each group works on proper contents of the chosen specialisation.
Specialisation in UX/UI DESIGN
The UX/UI Design module trains future creators of the digital economy, people capable of
providing solutions to revolutionise user experience and tomorrow’s communication.
Thanks to the collaboration of a partner, the programme is driven by experimentation and
innovation alongside solid training in critical design and new business models
Specialisation in CREATIVE CODING
The Creative Coding module aims to train future digital economy professionals, versatile
individuals with knowledge of designing experiences, mastery of the most versatile programming languages and great entrepreneurial skills.
One of the goals of the module is to train professionals who are able to communicate
between disciplines, using technologies to their advantage rather than against.
Under the umbrella of a partner, students create a portfolio based on real briefs, working
in multidisciplinary teams and developing technological applications from initial idea to final
Specialisation in DIGITAL FABRICATION
The Digital Fabrication programme is designed for all product designers and makers attracted to new technologies and experimental design.
Thanks to the collaboration of a partner, students have the opportunity to interact with the
labour market and develop a wide-ranging portfolio of research projects.
Specialisation in DIGITAL MANAGEMENT
The Digital Management module is aimed at people with social and organisational skills and generally those who are fans of new technologies aiming to revitalise today’s digital creative sector.
By working with real briefing sessions from the leading companies in the field, the students complete the module with practical experience and a wide-ranging portfolio, thereby becoming a producer specialised in professional digital management.
Depending on each student’s profile and prior experience, possible career positions on graduation include those in the following fields:
Interface design and user experience positions (UX, UI) in design studios and digital content companies.
Event producer and project leader in advertising agencies.
Provider of facilities and interactive experiences for events and congresses.
Maker sector professionals in fab labs and digital fabrication spaces.
Creative in communication agencies specialising in technology and new media.
Front-end developer, creative coder, physical computing artist.
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